Charles Band is a past master of cheeseball horror films and to us that’s a good thing. We like nothing better than to sink into a Barcalounger in the FirstNerve screening room and watch House of 1000 Corpses, or Bride of Chucky. (We have a major thing for Jennifer Tilly.)
Also among Band’s credits are Evil Bong (2006) and Evil Bong II: King Bong (2009), stoner comedies “with a little horror mixed in.” Stoner movies, with the possible exception of Harold & Kumar Go to White Castle, don’t do much for us. So the release this week of Evil Bong 3-D: The Wrath of Bong didn’t sound like must-see cinema. But then we read the interview AV Club’s Mark Riechers did with Brand about his latest effort and found out that it features Sniff-O-Rama. Neato!
The movie achieves its 3-D effects with the old-fashioned red and blue glasses, and Sniff-O-Rama is eight odors on a scratch-and-sniff card. Sounds like about the right level of technology for the Bong series. Band likes to road show his films in stand-alone movie theaters instead of multiplexes, so he can be free to do a live show on stage and sell all kinds of tasteless film-related merchandise like the Monsterbra or Puppetmaster replicas. Either of which would look great in our screening room, come to think of it.
We particularly enjoyed this exchange from the AV Club interview:
AVC: How does “Sniff-O-Rama” make your job more complicated? Did you need to have a script supervisor to keep track of odors on set?We’ll definitely catch it if we can.
CB: [Laughs.] No, it’s really grafted into the script. The timing is always interesting—most people haven’t been to a movie with a scratch-and-sniff card. It’s pretty simple: Number will come up on the screen, and you scratch that number. It ties into an action happening in the film. But it takes a moment or two for people to get the card and recognize that, say, number three has come up. People are smelling something or are reacting to a good smell or a bad smell, and it’s a little tricky to time it so the gag still works. But other than that, it’s just about inventing moments that will amuse people.